3. Game Field

I split the Grid container into three rows and three columns. I moved the buttons to the bottom row. In the top row, I have labels that will display the total number of shapes shown and successfully guessed shapes.
In the middle, I placed a container  Canvas, which is where the shapes will be displayed.
Now the code of the MainWindow.xaml file looks like this:
				
					<Window x:Class="LogicGame.MainWindow"
        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
        xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
        xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
        xmlns:local="clr-namespace:LogicGame"
        mc:Ignorable="d"        	
         xmlns:materialDesign="http://materialdesigninxaml.net/winfx/xaml/themes"
        Title="MainWindow" Height="600" Width="700">
    <Grid >
        <Grid.RowDefinitions>
            <RowDefinition Height="60"/>
            <RowDefinition/>
            <RowDefinition Height="60"/>
        </Grid.RowDefinitions>

        <Grid.ColumnDefinitions>
            <ColumnDefinition Width="60"/>
            <ColumnDefinition/>
            <ColumnDefinition Width="60"/>
        </Grid.ColumnDefinitions>

        <Button  Grid.Column="1" Grid.Row="2" Name="startStopButton" Content="Start" Width="80" Height="30" 
                 Margin="20,0" HorizontalAlignment="Left"/>
        <Button  Grid.Column="1" Grid.Row="2" Name="Restart" Content="Restart" Width="80" Height="30" />
        <StackPanel Grid.Column="1" Orientation="Horizontal">
            <Label Content="Total Figures:" FontSize="30"/>
            <Label Name="totalLabel" Content="00" FontSize="30" FontWeight="Bold"/>
            <Label Content="Done Figures:" FontSize="30" Margin="20,0,0,0"/>
            <Label Name="donelLabel" Content="00" FontSize="30" FontWeight="Bold"/>
        </StackPanel>

        <Canvas  Width="300" Height="300" Background="Aqua" 
                 Grid.Row="1" Grid.Column="1">           
        </Canvas>
        
    </Grid>
</Window>
				
			
This is the end of work on the visual part, in the next lesson we will program the functionality of our game.